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Gun Fitness

#3D #Unity #VR

In the early release of HTC Vive I developed Gun Fitness. The purpose was to make working out fun and playful, whilst still being a physical challenge. If you are tired of the laidback couch experience, this is your game.



Modelling: Leo Bülow, leobulow.se

The objective in Gun Fitness is to clear all targets as quickly as possible. By either shooting or punching your way through different maps, the goal is to keep breaking your own record time. And compete against a global highscore
https://emilj.se/wp-content/uploads/2018/10/guns-n-boxes.mp4
Targets may only be destroyed using a gun or a force field with the right corresponding color.
https://emilj.se/wp-content/uploads/2018/10/guns_1080x1080.mp4
https://emilj.se/wp-content/uploads/2018/10/force-field_1080x1080.mp4
Leg day is every day in Gun Fitness. By using 360 degrees of the scene the player makes a big variation of physical exercises in order to finish the maps. Moving as fast as possible in a Virtual Environment can be quite the workout!
The game was developed for Steam VR in with Unity and Cinema 4D.
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Coach Journey
#3D #gamedev #Unity #VR